Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 12, 2007, 07:29 PM // 19:29   #1
Wilds Pathfinder
 
ender6's Avatar
 
Join Date: Feb 2006
Profession: Mo/
Advertisement

Disable Ads
Default End of Mission Stats

A party breakdown of mission stats would be nice to see:

# Interrupts
# Hexes Removed
# Dmg caused
# Dmg incurred
# Deaths

etc...

Would help give credit where credit is due, and perhaps even help players better themselves. For example if you notice that you as a party member have incurred more dmg than anyone else on a consistant basis and you aren't the tank, perhaps you should learn to kite, or position yourself better, etc...


Just something I always want to see at the end of the missions...
ender6 is offline   Reply With Quote
Old Jun 12, 2007, 07:40 PM // 19:40   #2
Desert Nomad
 
Join Date: May 2007
Profession: W/E
Default

/signed Why not? i always flet GW doesn't give many stats back
JeniM is offline   Reply With Quote
Old Jun 12, 2007, 08:16 PM // 20:16   #3
Lion's Arch Merchant
 
Join Date: Mar 2007
Profession: Rt/
Default

/notsigned

Sorry, I don't see this as needed or overly useful. Plus, I could see it getting annoying if I had to look at it every time I finished a mission.
mazik is offline   Reply With Quote
Old Jun 12, 2007, 08:39 PM // 20:39   #4
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

Been suggested before.

Main reason it gets /notsigned is that it doesnt encourage teamplay. People will start taking builds purely aimed at being the best play in 1 area forcing the rest of the team to compensate for that player elsewhere.

So /notsigned
Isileth is offline   Reply With Quote
Old Jun 12, 2007, 08:43 PM // 20:43   #5
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Don't care, but I think it would be hard to calculate some things.
'
For example, let's say I run a special Me/Ele or E/Me build with:
- Wards
- Blind
- Knockdown
- Snare
- Migraine
- Sympathetic Visage
- Res
- E-management

I think calculating statistics on this build would be very hard, but I doubt it would be completely useless when played in a good team in the right missions.

Statistics on team-level would be ok, since this states something about the way the team played. This could show that a team is build too offensive/defensive.
the_jos is offline   Reply With Quote
Old Jun 12, 2007, 09:40 PM // 21:40   #6
Forge Runner
 
Jeff Highwind's Avatar
 
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
Default

/signed

I always liked this information in video games. Good for testing one's self.
Jeff Highwind is offline   Reply With Quote
Old Jun 13, 2007, 12:14 AM // 00:14   #7
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

I'd rather it be kept simple. Deaths, enemies killed, time taken, bonus stats. Seriously, interrupts, hexes removed, etc, who gives a toss.
Evilsod is offline   Reply With Quote
Old Jun 13, 2007, 12:36 AM // 00:36   #8
Technician's Corner Moderator
 
Tarun's Avatar
 
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Default

/signed ONLY to see this added to the Challenge missions.
Tarun is offline   Reply With Quote
Old Jun 14, 2007, 01:04 PM // 13:04   #9
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

I would give them as an team stats:
- Enemies killed, time taken, etc... but nt for each single character, but for all...

What would healing monks have? Hit points healed? XD

Why to load the server with such things?
MithranArkanere is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:40 AM // 03:40.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("